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Eight Fantasms and Magics Page 3
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Sam Salazar pointed to some of the other arms, toggles, switches, and buttons. "What of these?”
"They are never used."
“And these dials, what is their meaning?”
Lord Faide curled his lip, on the brink of one of his quick furies. "Since their use is unimportant to me, it is twenty times unimportant to you. Now. Put this cap on your head, and this helmet. See to it that you do not sweat."
Sam Salazar gingerly settled the magnificent black and green crest of Faide on his head, with a cloth cap underneath.
“Now this corselet.”
The corselet was constructed of green and black metal sequins, with a pair of scarlet dragon-heads at either side of the breast.
"Now the cloak.” Lord Faide flung the black cloak over Sam Salazar’s shoulders. "Do not venture too close to Ballant Keep. Your purpose is to attract the fire of Volcano. Maintain a lateral motion around the keep, outside of dart range. If you are killed by a dart, the whole purpose of the deception is thwarted.”
"You prefer me to be killed by Volcano?” inquired Sam Salazar.
"No. I wish to preserve the car and the crest. These are relics of great value. Evade destruction by all means possible. The ruse probably will deceive no one; but if it does, and if it draws the fire of Volcano, I must sacrifice the Faide car. Now—sit in my place.”
Sam Salazar climbed into the car, settled himself on the seat.
"Sit straight,” roared Lord Faide. "Hold your head up!
You are simulating Lord Faide! You must not appear to slink!” Sam Salazar heaved himself erect in the seat. “To simulate Lord Faide most effectively, I should walk among the warriors, with someone else riding in the car.”
Lord Faide glared, then grinned sourly. “No matter. Do as I have commanded.”
IV
Sixteen hundred years before, with war raging through space, a group of space captains, their home bases destroyed, had taken refuge on Pangborn. To protect themselves against vengeful enemies, they built great forts armed with weapons from the dismantled spaceships.
The wars receded, Pangborn was forgotten. The newcomers drove the First Folk into the forests, planted and harvested the river valleys. Ballant Keep, like Faide Keep, Castle Cloud, Boghoten, and the rest, overlooked one of these valleys. Four squat towers of a dense black substance supported an enormous parasol roof, and were joined by walls two-thirds as high as the towers. At the peak of the roof a cupola housed Volcano, the weapon corresponding to Faide’s Hellmouth.
The Faide war party advancing over the rise found the great gates already secure, the parapets between the towers thronged with bowmen. According to Lord Faide’s strategy, the war party advanced on a broad front. At the center rode Sam Salazar, resplendent in Lord Faide’s armor. He made, however, small effort to simulate Lord Faide. Rather than sitting proudly erect, he crouched at the side of the seat, the crest canted at an angle. Lord Faide watched with disgust. Apprentice Salazar’s reluctance to be demolished was understandable; if his impersonation failed to convince Lord Ballant, at least the Faide ancestral car might be spared. For a certainty Volcano was being manned; the Ballant weapon-tender could be seen in the cupola, and the snout protruded at a menacing angle.
Apparently the tactic of dispersal, offering no single tempting target, was effective. The Faide war party advanced quickly to a point two hundred yards from the keep, below Volcano’s effective field, without drawing fire; first the knights, then the foot soldiers, then the rumbling wagons of the magicians. The slow-moving Faide car was far outdistanced; any doubt as to the nature of the ruse must now be extinguished.
Apprentice Salazar, disliking the isolation, and hoping to increase the speed of the car, twisted one of the other switches, then another. From under the floor came a thin screeching sound; the car quivered and began to rise. Sam Salazar peered over the side, threw out a leg to jump. Lord Faide ran forward, gesturing and shouting. Sam Salazar hastily drew back his leg, returned the switches to their previous condition. The car dropped like a rock. He snapped the switches up again, cushioning the fall.
“Get out of that car!” roared Lord Faide. He snatched away the helmet, dealt Sam Salazar a buffet which toppled him head over heels. “Out of the armor; back to your duties!”
Sam Salazar hurried to the jinxmen’s wagons where he helped erect Isak Comandore's black tent. Inside the tent a black carpet with red and yellow patterns was laid; Comandore’s cabinet, his chair, and his chest were carried in, and incense set burning in a censer. Directly in front of the main gate Hein Huss superintended the assembly of a rolling stage, forty feet tall and sixty feet long, the surface concealed from Ballant Keep by a tarpaulin.
Meanwhile, Lord Faide had dispatched an emissary, enjoining Lord Ballant to surrender. Lord Ballant delayed his response, hoping to delay the attack as long as possible. If he could maintain himself a day and a half, reinforcements from Gisborne Keep and Castle Cloud might force Lord Faide to retreat.
Lord Faide waited only until the jinxmen had completed their preparations, then sent another messenger, offering two more minutes in which to surrender.
One minute passed, two minutes. The envoys turned on their heels, marched back to the camp.
Lord Faide spoke to Hein Huss. “You are prepared?’*
“I am prepared,” rumbled Hein Huss.
“Drive them forth.”
Huss raised his arm; the tarpaulin dropped from the face of his great display, to reveal a painted representation of Ballant Keep.
Huss retired to his tent, and pulled the flaps together. Braziers burnt fiercely, illuminating the faces of Adam McAdam, eight cabalmen, and six of the most advanced spellbinders. Each worked at a bench supporting several dozen dolls and a small glowing brazier. The cabalmen and spellbinders worked with dolls representing Ballant men-at-arms; Huss and Adam McAdam employed simulacra of the Ballant knights. Lord Ballant would not be hoodooed unless he ordered a jinx against Lord Faide—a courtesy the keep-lords extended each other.
Huss called out: “Sebastian!”
Sebastian, one of Huss’s spellbinders, waiting at the flap to the tent, replied, “Ready, sir.”
“Begin the display.”
Sebastian ran to the stage, struck fire to a fuse. Watchers inside Ballant Keep saw the depicted keep take fire. Flame erupted from the windows, the roof glowed and crumbled. Inside the tent the two jinxmen, the cabalmen, and the spellbinders methodically took dolls, dipped them into the heat of the braziers, concentrating, reaching out for the mind of the man whose doll they burnt. Within the keep men became uneasy. Many began to imagine burning sensations, which became more severe as their minds grew more sensitive to the idea of fire. Lord Ballant noted the uneasiness. He signaled to his chief jinxman Anderson Grimes. “Begin the counterspell.”
Down the front of the keep unrolled a display even larger than Hein Huss’s, depicting a hideous beast. It stood on four legs and was shown picking up two men in a pair of hands, biting off their heads. Grimes’s cabalmen meanwhile took up dolls representing the Faide warriors, inserted them into models of the depicted beast, and closed the hinged jaws, all the while projecting ideas of fear and disgust. And the Faide warriors, staring at the depicted monster, felt a sense of horror and weakness.
Inside Huss’s tent the braziers reeked and dolls smoked. Eyes stared, brows glistened. From time to time one of the workers gasped—signaling the entry of his projection into an enemy mind. Within the keep warriors began to mutter, to slap at burning skin, to eye each other fearfully, noting each other’s symptoms. Finally one cried out, and tore at his armor. “I burn! The cursed witches burn me!” His pain aggravated the discomfort of the others; there was a growing sound throughout the keep.
Lord Ballant’s oldest son, his mind penetrated by Hein Huss himself, struck his shield with his mailed fist. “They burn me! They burn us all! Better to fight than burn!” “Fight! Fight!” came the voices of the tormented men. Lord Ballant looked around at the twis
ted faces, some displaying blisters, scaldmarks. “Our own spell terrifies them; wait yet a moment!” he pleaded.
His brother called hoarsely, “It is not your belly that Hein Huss toasts in the flames, it is mine! We cannot win a battle of hoodoos; we must win a battle of arms!”
Lord Ballant cried desperately, “Wait, our own effects are working! They will flee in terror; wait, wait!”
His cousin tore off his corselet. “It's Hein Huss! I feel him! My leg’s in the fire, the devil laughs at me. Next my head, he says. Fight, or I go forth to fight alone!”
“Very well,” said Lord Ballant in a fateful voice. “We go forth to fight. First—the beast goes forth. Then we follow and smite them in their terror.”
The gates to the keep swung suddenly wide. Out sprang what appeared to be the depicted monster: legs moving, arms waving, eyes rolling, issuing evil sounds. Normally the Faide warriors would have seen the monster for what it was: a model carried on the backs of three horses. But their minds had been influenced; they had been infected with horror; they drew back with arms hanging flaccid. From behind the monster the Ballant knights galloped, followed by the Ballant foot soldiers. The charge gathered momentum, tore into the Faide center. Lord Faide bellowed orders; discipline asserted itself. The Faide knights disengaged, divided into three platoons, and engulfed the Ballant charge, while the foot soldiers poured darts into the advancing ranks.
There was the clatter and surge of battle; Lord Ballant, seeing that his sally had failed to overwhelm the Faide forces, and thinking to conserve his own forces, ordered a retreat. In good order the Ballant warriors began to back up toward the keep. The Faide knights held close contact, hoping to win to the courtyard. Close behind came a heavily loaded wagon pushed by armored horses, to be wedged against the gate.
Lord Faide called an order; a reserve platoon of ten knights charged from the side, thrust behind the main body of Ballant horsemen, rode through the footsoldiers, fought into the keep, cut down the gate-tenders.
Lord Ballant bellowed to Anderson Grimes, “They have won inside; quick with your cursed demon! If he can help us, let him do so now!”
“Demon-possession is not a matter of an instant,” muttered the jinxman. “I need time.”
“You have no time! Ten minutes and we’re all dead!”
“I will do my best. Everid, Everid, come swift!”
He hastened into his workroom, donned his demonmask, tossed handful after handful of incense into the brazier. Against one wall stood a great form: black, slit-eyed, noseless. Great white fangs hung from its upper palate; it stood on heavy bent legs, arms reached forward to grasp. Anderson Grimes swallowed a cup of syrup, paced slowly back and forth. A moment passed.
“Grimes!” came Ballant’s call from outside. “Grimes!”
A voice spoke. “Enter without fear.”
Lord Ballant, carrying his ancestral side arm, entered. He drew back with an involuntary sound. “Grimes!” he whispered.
“Grimes is not here,” said the voice. “I am here. Enter.”
Lord Ballant came forward stiff-legged. The room was
dark except for the feeble glimmer of the brazier. Anderson Grimes crouched in a corner, head bowed under his demonmask. The shadows twisted and pulsed with shapes and faces, forms struggling to become solid. The black image seemed to vibrate with life.
“Bring in your warriors,” said the voice. “Bring them in five at a time, bid them look only at the floor until commanded to raise their eyes.”
Lord Ballant retreated; there was no sound in the room.
A moment passed; then five limp and exhausted warriors filed into the room, eyes low.
“Look slowly up,” said the voice. “Look at the orange fire. Breathe deeply. Then look at me. I am Everid, Demon of Hate. Look at me. Who am I?”
“You are Everid, Demon of Hate,” quavered the warriors.
“I stand all around you, in a dozen forms. ... I come closer. Where am I?”
“You are close.”
“Now I am you. We are together.”
There was a sudden quiver of motion. The warriors stood straighter, their faces distorted.
“Go forth,” said the voice. “Go quietly into the court. In a few minutes we march forth to slay.”
The five stalked forth. Five more entered.
Outside the wall the Ballant knights had retreated as far as the gate; within, seven Faide knights still survived, and with their backs to the wall held the Ballant warriors away from the gate mechanism.
In the Faide camp Huss called to Comandore, “Everid is walking. Bring forth Keyril.”
“Send the men,” came Comandore’s voice, low and harsh. “Send the men to me. I am Keyril.”
Within the keep twenty warriors came marching into the courtyard. Their steps were cautious, tentative, slow. Their faces had lost individuality, they were twisted and distorted, curiously alike.
“Bewitched!” whispered the Ballant soldiers, drawing back. The seven Faide knights watched with sudden fright. But the twenty warriors, paying them no heed, marched out the gate.
The Ballant knights parted; for an instant there was a lull in the fighting. The twenty sprang like tigers. Their swords glistened, twinkling in water-bright arcs. They crouched, jerked, jumped; Faide arms, legs, heads were hewed off. The twenty were cut and battered, but the blows seemed to have no effect.
The Faide attack faltered, collapsed. The knights, whose armor was no protection against the demoniac swords, retreated. The twenty possessed warriors raced out into the open toward the foot soldiers, running with great strides, slashing and rending. The Faide foot soldiers fought for a moment, then they too gave way and turned to flee.
From behind Comandore’s tent appeared thirty Faide warriors, marching stiffly, slowly. Like the Ballant twenty their faces were alike—but between the Everid-possessed and the Keyril-possessed was the difference between the face of Everid and the face of Keyril.
Keyril and Everid fought, using the men as weapons, without fear, retreat, or mercy. Hack, chop, cut. Arms, legs, sundered torsos. Bodies fought headless for moments before collapsing. Only when a body was minced, hacked to bits, did the demoniac vitality depart. Presently there were no more men of Everid, and only fifteen men of Keyril. These hopped and limped and tumbled toward the keep where Faide knights still held the gate. The Ballant knights met them in despair, knowing that now was the decisive moment. Leaping, leering from chopped faces, slashing from tireless arms, the warriors cut a hole into the iron. The Faide knights, roaring victory cries, plunged after. Into the courtyard surged the battle, and now there was no longer doubt of the outcome. Ballant Keep was taken.
Back in his tent Isak Comandore took a deep breath, shuddered, flung down his demonmask. In the courtyard the twelve remaining warriors dropped in their tracks, twitched, gasped, gushed blood and died.
Lord Ballant, in the last gallant act of a gallant life, marched forth brandishing his ancestral side arm. He aimed across the bloody field at Lord Faide, pulled the trigger. The weapon spewed a brief gout of light; Lord Faide’s skin prickled and hair rose from his head. The weapon crackled, turned cherry-red, and melted. Lord Ballant threw down the weapon, drew his sword, marched forth to challenge Lord Faide.
Lord Faide, disinclined to unnecessary combat, signaled to his soldiers. A flight of darts ended Lord Ballant’s life, saving him the discomfort of formal execution.
There was no further resistance. The Ballant defenders threw down their arms and marched grimly out to kneel before Lord Faide, while inside the keep the Ballant women gave themselves to mourning and grief.
V
Lord Faide had no wish to linger at Ballant Keep, for he took no relish in his victories. Inevitably, a thousand decisions had to be made. Six of the closest Ballant kinsmen were summarily stabbed and the title declared defunct. Others of the clan were offered a choice: an oath of lifelong fealty together with a moderate ransom, or death. Only two, eyes blazing hate, chose de
ath and were instantly stabbed.
Lord Faide had now achieved his ambition. For over a thousand years the keep-lords had struggled for power; now one, now another gaining ascendancy. None before had ever extended his authority across the entire continent— which meant control of the planet, since all other land was either sun-parched rock or eternal ice. Ballant Keep had long thwarted Lord Faide’s drive to power; now—success, total and absolute. It still remained to chastise the lords of Castle Cloud and Gisborne, both of whom, seeing opportunity to overwhelm Lord Faide, had ranged themselves behind Lord Ballant. But these were matters that might well be assigned to Hein Huss.
Lord Faide, for the first time in his life, felt a trace of uncertainty. Now what? No real adversaries remained. The First Folk must be whipped back, but here was no great problem; they were numerous, but no more than savages.
He knew that dissatisfaction and controversy would ultimately arise among his kinsmen and allies. Inaction and boredom would breed irritability; idle minds would calculate the pros and cons of mischief. Even the most loyal would remember the campaigns with nostalgia and long for the excitement, the release, the license, of warfare. Somehow he must find means to absorb the energy of so many active and keyed-up men. How and where, this was the problem. The construction of roads? New farmland claimed from the downs? Yearly tournaments-at-arms? Lord Faide frowned at the inadequacy of his solutions, but his imagination was impoverished by the lack of tradition. The original settlers of Pangborn had been warriors, and had brought with them a certain amount of practical rule-of-thumb knowledge, but little else. The tales they passed down the generations described the great spaceships which moved with magic speed and certainty, the miraculous weapons, the wars in the void, but told nothing of human history or civilized achievement. And so Lord Faide, full of power and success, but with no goal toward which to turn his strength, felt more morose and saturnine than ever.
He gloomily inspected the spoils from Ballant Keep. They were of no great interest to him. Ballant’s ancestral car was no longer used, but displayed behind a glass case. He inspected the weapon Volcano, but this could not be moved. In any event it was useless, its magic lost forever. Lord Faide now knew that Lord Ballant had ordered it turned against the Faide car, but that it had refused to spew its vaunted fire. Lord Faide saw with disdainful amusement that Volcano had been sadly neglected. Corrosion had pitted the metal, careless cleaning had twisted the exterior tubing, undoubtedly diminishing the potency of the magic. No such neglect at Faide Keep! Jambart the weapon-tender cherished Hellmouth with absolute devotion. Elsewhere were other ancient devices, interesting but useless—the same sort of curios that cluttered shelves and cases at Faide Keep. (Peculiar, these ancient men! thought Lord Faide: at once so clever, yet so primitive and impractical. Conditions had changed; there had been enormous advances since the dark ages sixteen hundred years ago. For instance, the ancients had used intricate fetishes of metal and glass to communicate with each other. Lord Faide need merely voice his needs; Hein Huss could project his mind a hundred miles to see, to hear, to relay Lord Faide’s words.) The ancients had contrived dozens of such objects, but the old magic had worn away and they never seemed to function. Lord Ballant’s side arm had melted, after merely stinging Lord Faide. Imagine a troop armed thus trying to cope with a platoon of demon-possessed warriors! Slaughter of the innocents!